Why Dungeon Masters Should Incorporate More Traps in D&D

Traps are often seen as a tax on players, that serve only to wear down characters and draw out a campaign. However, intentional use of traps can be one of the most powerful tools in a Dungeon Master’s (we call them Quest Masters) toolbox to let characters utilize their skills, balance encounter difficulty, increase player problem solving, and create a unique storytelling experience.”

Read more at: https://www.questchests.com/blog/why-dungeon-masters-should-incorporate-more-traps-in-d-d


Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Google photo

You are commenting using your Google account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s