Villains & Lairs

I recently contributed to Villains & Lairs, a Gold-Best Seller on DMsGuild (quickly on its way to platinum [fingers crossed!]).

“Expand your game with this collection of 56 NPCs of various Challenge Ratings, thirteen of which include maps and details of their lairs. Add these NPCs as a side-quest, a main villain, a one-shot, a bounty for easy money, or however else you wish.

Written by some of the best-selling authors on the Dungeon Masters Guild and outstanding podcasters, each NPC includes an image, a backstory, motives, flaws, and a stat block. Some even include new magic items!”

Get your copy today at:–Lairs



Personality traits, ideals, bonds, and flaws form the backbone of an RPG character’s personality, and are recommended especially for creating D&D characters. Fleshing out these details and choosing unique options during character creation sets the stage for unique character development opportunities during gameplay.”

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How to Role-Play a Goblin

“Originally found in European folklore, goblins were small, grotesque humanoids, known for causing trouble for everyday humans. They are famous for their tempers and greed, obsessed with collecting shiny objects, especially gold. Associated with demons or devils haunting the countryside, goblins were said to lair in the mountains and emerge at night to steal jewelry, gold, and other shiny items from travelers. Goblins in Dungeons and Dragons are very similar to European mythological goblins in all of these regards.”

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How to Role-Play a Guard in Dungeons & Dragons

Guards are part of a defense organization for farming villages, small towns, and established cities. Depending on the size of the city and organization, rules of the land, and the society they protect, the types of guards characters will interact with may vary widely. However, there are some key principles to keep in mind when role-playing guards.”

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10 Character Voices to Inspire Your Next NPC for D&D

Non-Player Characters’ (NPCs) voices can be difficult to quickly create or make truly unique, between the variety of personas the Dungeon Master (we call them Quest Masters) must personify. By borrowing voices from other iconic characters in the media, Quest Masters can easily develop and maintain voices on the fly. Below are some iconic voices you may be interested in using for your next NPC!”

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Rain: A Dungeon Master’s Tool for Storytelling

“Weather is a powerful, world-impacting event that is out of the characters’ control. This makes it a useful tool for Dungeon Masters (we call them Quest Masters) to control story progression, introduce powerful and flexible mechanics to adjust combat difficulty, and introduce vivid depictions of the settings.”

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In Defense of the Murder Hobo

“While usually a frustration for Dungeon Masters (we call them Quest Masters) and players alike, murder hobos can commonly be found derailing carefully-constructed plot points, fighting unarmed villagers, or murdering key NPCs. While these characters can be frustrating to deal with, they are nearly inescapable. More than likely, everyone has played at a table with a murder hobo.

Luckily, there are ways to prevents murder hobos from derailing your game and a few things you should remember when dealing with them.”
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